Patchnotes
Game Patchnotes
Last updated
Game Patchnotes
Last updated
Leprechaun Introduction
Meet the Leprechaun in a fight or explore and try to beat him. If you win he will drop juicy truffles. See () for more info.
PvP Wager Jackpot
Playing truffle wagered PvPs can now be double rewarding through our brand new Jackpot mechanic. See () for details.
Mycelium
Mycelium Essence, one of the most valuable resources, is the foundational element from which new life in the realm emerges.
UI/UX Improvements
PvP Spectator Mode allows you to watch live PvP games in real-time ()
Equip list now only shows one item of each type
Minimum account age to swap Truffles set to 7 days
Fixes
Fixed Burn reward payout issue
Fixed a performance issue loading the burn tables
Misc
Total burn leaderboard extended to 100 and will not show the burns of the current day anymore
Free to Play
Account transfer functionality has been deactivated until further notice
New Quest System
Truffle quests have been reduced from 3 to 2, but the reward multiplier have been increased, leaving the total amount of Truffles outflow the same
PvP quests are part of the Daily quest pool now
Free to play accounts can not participate in Truffle rewarding quests. Their daily login quests rewards with Quest Treasures
New Burn Raffle System
Truffle Purchase
UI/UX Improvements
Treasure contents can now be seen at the quest rewards and in the marketplace
Fixes
Tweaked settings to eliminate unwanted logouts
Misc
Prepared first Revenue Share payout
PvP Updates
Truffler wagering is now active for PvP
Surrender option is disabled until round 5
UX/UI Improvements
Added revive all option in PvP Squad selection screen
Added unforage all option in PvP Squad selection screen
Added PvP Leaderboard
Added Login Streak Leaderboard
Removed donation option until further notice
Bug fixes
Fixed a bug not properly considering malus heal on items
Fixed a bug not correctly counting accuracy bonuses always
Fixed a bug not correctly showing the donation counts in the leaderboard
Removed last Champ Standing Leaderboard until further notice
Balance updates
Trade items for truffles
Beside spores, you can now list and buy items for truffles
When listing you will see the current floor price of the item
You can list an item directly out of the forging screen
Bug fixes / UI Improvements
Fixed a display bug after PvP where a standard 1v1 PvE was shown as teamfight
Security Update
Implemented auto session logout on multiple window usage of same wallet
UI/UX Improvements
You can now level down your chars to any lower level
There is a dedicated Quest slot for PvP now
Sharpen your fighting skills and enjoy new treasures
PvP Updates
You can now continue to play your day while waiting in the PvP Queue for an opponent
Defined max level ranges to be used: 4, 7, 10, 14, 17, 20
This way it is easier to prepare squads for a PvP
A standard of 30 seconds will be added on top before the first round in PvP to inspect the opponent
It is now random which players first Champ will start the round
Stability improvements in the backend
UX Improvements
You can now merge your ETH packages to save gas costs when claiming
The charlist now has an own section for Foraging
Icon changes for Play2Claim conditions
Bugfix
Fixed a bug now showing the truffles earned for Easter Baskets
Fixed a bug showin fallen Champz and Creep when reconnecting
Fixed a bug in the status check routine for PvP and PvE Squad selection
Char picking window is now sorted by level and shows the status
Squads / Teamfight
You can now form squads with your Champz and enjoy teamfights
A squad starts with 2 and can have up to 4 Champz
A tour will guide you through your first teamfight. You can reactivate this tour in your preferences
Player vs. Player (BETA)
You can now compete against other player and wager for Spores
Truffle wagering on PvP will come after the team sees it is running stable
Balancing / Main Attribute Reroll
The main attribute of every Champ has been increased by 50%
Bug fixes / UI Improvements
Fixed a display bug in the player profile and lock / unlock screens
Easter Event Started
Last but not least, the Easter event started! Enjoy hunting for Easter treasures!
The event will be active until incl day 294
Daily Burn Rework
Bug fixes
Fixed a performance issue in Equip/Unequip and Explore
Fixed a display bug indicating equipping would cost 20 Spores after Rebirth / Reset to Level 1
Primary attribute is now shown as first attribute for every Champ and in another colour
Fixed small visual bugs
Attribute Reroll
Main Attributes can not yet be rerolled (coming soon)
UX/UI Improvements
Multi Forge: Repeat a specific forging recipe as long as items are available
Locale display of numbers
Profile of guild join requests can now be opened
Equipped item now highlighted in equipment screen
Bonus Attributes
Bonus Attributes of Champz will now be displayed graphically
Click on a Bonus Attribute to find out more
A player can now reset the Champ level to 1 for free by clicking on the Level information in the showcase
Added a link to the docs in the top navigation bar
Images
All character images should now be available
Guild images can now be changed/uploaded again
Fixed a bug at forging when selecting and deselecting a consumable
Due to issues with our former hosting provider we had to change now and unprepared
The process took longer than anticipated and was paired with several issues as some of the code needed to be refactored to fit to the new environment
Uploading images is not possible for now, so changing images of existing guilds or creating new guilds with images is not possible until further notice
Spore balances had to be recalculated
We've been missing a timespan of about 10 days in the logs for the income/outcome calculations
This means some players will experience a not 100% accurate spore amount
The missing deltas will be corrected as soon as our former hosting provider provisioned a usable backup
The truffle balances are not effected by this issue
Wallet notification history has not been migrated
Last Champ Standing history not accessible until further notice
If you experience other issues please let the team know in the TG channel or Discord
Benefits of this migration
Point in time backups recovery allow us to restore the data to any point in time within the last 7 days
We can scale up fast if the traffic requires us to
We have much more control on the application and database settings now
Dedicated productive environment server and database cluster - former setup was a shared environment
While this came unexpected to us, we are convinced we made the best out of this situation
Thanks for your understanding and patience
Burn stats
Fixed a bug reducing the total burn numbers with day switch
Guild join/reject
Fixed a bug with sending Guild join requests
Fixed a bug allowing to accept join requests above guild member maximum
Screen improvements
Fixed a small issue showing a scroll bar in the quest screen for desktop
Removed Completed and Dismissed Quest views based on poor usage statistics
Player profile
Default profile created for every player with their player name
Player Name can only be edited in profile
Player Profile accessible from all ranking lists
UI/UX improvements
Renamed $Spores to Spores. Spores are now integers (no comma values)
Indicator on character list if a character can level up
Item filter possibilities turned into switch buttons
Class and Level fit preselected for Character equipment screen
PvE sudden death now applies to both Character and Creep at the same time
Reintroduced Sudden Death in PvE 1v1 from Round 20 onwards
Fixed a bug accessing the player profile without guild membership
Introduced the Christmas Event
29 new items
3 new encounters. Be careful, they might have special attacks
Various new events
But wait there's more
Introduced Player Profiles (check your preferences)
Introduced Player Badges (first are earnable via Christmas events)
You can now access a list of all guilds in the rankings section
Fixed a bug that randomly caused Invalid Signature errors when claiming ETH packages
Fixed a bug changing guild logo
Removed Sudden Death from PvE
All Champz are now mintable as NFTs
To continue playing, the Champ must be minted and locked
Locked State: Can play the game, but NFT can not be sold or transferred to another wallet
Unlocked State: Can not play the game, but NFT can be sold or transferred to another wallet
The owner can switch between Lock/Unlock anytime (gas costs apply)
All Champz have been unequipped and ordered back to idle from foraging
Create/Edit Guild with logo - requires to hold >5 Mio $CHAMPZ
Guild can have up to 20 members
Guild Treasury: Share Spores, Truffles, Items
Guild Socials: Own Chat room per guild
Guld roles: Role management with various possibilities to assign different positions within a guild
Guild log: Keep an eye on what happened in your guild
Within a guild, player can compete against each other in friendly sparring fights
These are the first steps to a complex PvP system
Account Transfer
To consolidate accounts or if a wallet was compromised, the full account can be transferred
This feature is solely for wallet consolidation and in case of issues with wallets
We will monitor any abuse of this functionality to ensure a fair game for everyone
UX/UI Improvements
Filter for Level and Class fit in equip screen
Show total amount earned in ETH reward screen
Various screen improvements
Truffle rewards now rounded to hundrets
Consumables with 0 quantity are not shown anymore in the inventory
Halloween events, items, enemies, quests
Explore to Fight mechanic in Halloween quests
Fixed skip fight to the end button not showing for Reborn Champs Level 1
Daily burn leaderboard is now hidden
Daily burn truffle winners will be visible checking the history leaderboards
Revive disabled when Champ has 0 AP
Introduced Quests
Rewards for Daily Login
Wallet Notification Log
The wallet notification log will inform you about events that you might have missed such as consumable drops for Foraging or Burn rewards
Gameplay updates
Dead chars can not equip anymore
Revive does not restore any AP anymore
UI/UX updates
Account section in preferences gives detail insights on truffle earning bonus multiplier
A rebirthed char level 1 can now skip fights to the end
Clicking on the image of a item to be forged will show you its stats before you actually forge it
Attack min and Attack Max stats are now shown as combined Attack stat in fights. This is just visual. For the background calculation, the Attack Min and Attack Max are still in place.
Defense stats are now shown as rounded integer. This is just visual. For the background calculation, it still uses decimal places
Screen optimizations and sub navigation items
Corrected Last Shroom Standing bug
Renamed Last Shroom Standing to Last Champ Standing and will restart day 102
Character display in Last Champ Standing leaderboard now shows the stats and equipment out of the last wave
Explore events with text input can now be submitted by pressing Enter as well (<3 Domsy)
Service Worker update for cache management
Fixed a bug not correctly resetting defense reduced by Break
Last Shroom Standing (Single)
Item Forging
Introduced 42 new item forging combinations
Tridents are now forgable
Cursed items are now forgable. As they are cursed, combination keys need to be figured out
Smaller updates
Level 1 char will now only face level 1 enemies
Leaderboard now show rebirthed titles
Click a char on the leaderboard now shows it's stats
Bugfixes
Fixed a bug not correctly applying lifesteal
Fixed a bug with critical strike item attribute display. Critical strike is a double damage, so the bonus dmg is 100%
Marketplace
Marketplace was moved from the Char navigation to the general one to get more space
Added sort by price or by time left functionality to marketplace
Consumables are now tradable
Forging
Special Items can now be forged
Consumables listed on the marketplace are deducted in their quantity for forging
Items listed on the marketplace are not available for forging
Unique Items are not shown in forging anymore
Learn everything about the item combination in (Item Combining)
Weapon Classes
Each character has a unique weapon class and each item is assigned to fit to either a specific weapon class, or to all
Char equipment screen now indicates if an item does not fit according to it's weapon class. Equipped either way, a weapon that does not fit will have it's base bonus attributes halfed
To avoid reequip cost for all, every offensive weapon have been automatically unequipped with the update and a free equip is granted to everyone
Day Change
Day change now happens 9pm UTC instead of midnight UTC
Performance improvements on SPORE relevant transactions
Fixed spam prevention issue on Heal > Fight spam
Forging
Offensive and Defensive Items can now be forged across 8 differents paths
In total, 130 items of different kinds are now available in the game
Items receive unique passive abilities with higher rariy levels
Consumables
Introduced Consumables into the game. These are drops that can be used for certain purposes
This version features Consumables to be used for forging (Essences)
Text Filter
Inventory, Marketplace, Forging and Equip screen now received text filter to easy search for a name or specific attribute
Drop probabilities changed
With the introduction of Consumables and Forging, the item drop probabilitiy has been doubled
Increased the ETH package drop probability
Adapted tiered entries
Enabled access to the game from 35.000 $CHAMPZ onwards.
Smaller updates
Several small bug fixes and security fixes
Screen optimizations for Mobile and Desktop
Rebirth now automatically unequips a character
Implemented a check on the chars level & equipped items when going for a fight
Various security improvements
Mobile view fixes for Char Screen, Marketplace, Fight, Explore
Increased defense reduction of Break (Warriors ability) from -60% to -100%
Break now applies a stun for 1 instance
Various screen improvements for mobile devices
Enabled access to the game from 100.000 $CHAMPZ onwards.
Alchemist - Spore Cloud
Hunter - Paralyzing Arrow
Jester - Confuse
Lumberjack - Spike Shield
Priest - Regenerate
Warrior - Break
Accuracy reduced
Confused
Defense reduction
HP regeneration plus
Reflect damage
Stunned
UX/UI Improvements
Introduced Player Preferences to switch on info in fight automatically
Daily Burn leaderboard can now be traced back to day 15 (when it started)
Mobile Screen improvements, especially in fights
Rearranged some information positioning and size
Character ID now shown in the Character display
Fixed mobile view for EXP Leaderboards
EXP Leaderboard introduced for all classes (styling follows)
Spore costs for Revive have been halfed
Prevent character roll spamming
Create new character (Autoroll)
Alchemist
Hunter
Jester
Lumberjack
Priest
Warrior
Fighting (Single)
Standard Attack
Massive Attack
Flee
Missing
Passive Heal
Spores Loot
Item Loot
Foraging
Explore Events
Heal
Revive
Levelup
Item Slot Types
Attack
Defense
Special
Equip / Unequip
1 Free Equip per Char, Slot and Level
Rebirth
Inventory
Marketplace
List / Delist
Buy
Spores Log
Burn Spores
Day Switch
EXP Leaderboard
Burn Leaderboard
Preferences
Give your wallet a player name
Champz is for everyone. With this patch, every account will be able to create up to 6 characters of the new generation. ()
To maintain a fair and balanced gaming environment, we strictly prohibit the use of multiple accounts by a single player (multi-accounting). You can read more about this in our
Quest system has been reworked, differentiating between Daily, Weekly and Truffle quests. See () for details
The Spores Burn raffle system has been reworked, now rewarding a significant amount of player every day. See () for details
It is now possible to buy truffles with ETH. Note that there is a tax included with that sale to avoid abusing and destroying the in-game economy ()
Check the () for the game balance updates applied!
Check the () for more details on how to use it!
Check the () for more details on how the PvP works!
The main attribute can now be rerolled for Truffles. Attention: The logic differs from the secondary attributes reroll, so take your time and check the () for more details!
Daily Spores Burn will now reward five players and follow new mechanics from day 260 burn onwards! Check the () for more details!
Bonus Attributes of rebirthed Champz can now be rerolled for truffles! Check the () for more details!
Introduced NFTs! Check the () for more details!
Introduced Guilds! Check the () for more details!
Introduced a first version of PvP (BETA)! Check the () for more details!
3 Quest slots per player per day. Quests earn you truffles, truffles can be swapped to ETH. Read everything about it in our
Burning rewards are back! Read everything about it in our
Introduced game mode Last Shroom Standing. Season 1 starts on day 100. Check the () for more details
Learn everything about equiping in our ()
Learn everything about the item combination in ()
Introduced Mana and a signature ability per class! Check the () for more details!
Introduced Effects in Fights! Check the () for more details!
Introduced Arborethia's blessing, higher valued ETH drops to catch. Check the () for more details!
You can now Burn2Earn. Check the () for more details!
The P2E rates have been updated, Threshold to access the game has been reduced. Check the () for more details!
The Burn mechanics have been updated. Check the () for more details!
Check the () for more details!
Mushrooms having level 15 or higher can now choose to be reborn ()