# Revival

<table><thead><tr><th width="286.92350206521365">Costs</th><th width="212.59835547961302">Reward</th><th>Potential Risk</th></tr></thead><tbody><tr><td>Spores (level dependent)</td><td>Revived, Full HP</td><td>none</td></tr></tbody></table>

Champz in the Graveyard can be revived. The cost for a revival increases with the Champ's level. The action points of a revived Champ remain unchanged.

<figure><img src="https://3672031882-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ffhcard3pcDD5EMvVesel%2Fuploads%2Fg2Ed96i313O2E2QGsHW5%2Fimage.png?alt=media&#x26;token=01bfdd11-93ce-4e50-b14f-e3d4fa7faf8f" alt=""><figcaption></figcaption></figure>
