Items
Last updated
Last updated
Items are essential for enhancing your characters and gameplay experience. Below is a comprehensive guide covering item types, rarities, requirements, and classifications.
Equippable Items can be assigned to a character to enhance their stats or abilities.
Categories:
Offensive Items: Boost attack power or damage-dealing abilities.
Defensive Items: Enhance survivability by increasing HP, defense, or regeneration.
Special Items: Provide diverse bonuses that can be advantageous in battle, exploration, or foraging.
Spellbooks: Enable the holder to cast spells.
Single-use: Items consumed upon use for temporary effects or specific functions.
Examples:
Forging Materials: Like Essences used for crafting or upgrading items.
Treasures: Contain rewards when opened.
Other in-game functionalities requiring item consumption.
To equip items, characters must meet specific requirements:
Minimum Level:
Each item has a minimum equip level that a character must reach to equip it.
Items with an equip level above a character’s current level will be unavailable until the character levels up.
Class Compatibility:
Items are tailored to specific character classes, a character can not use items from another class:
Both items and consumables come in various rarities that determine their power and value. The rarities, in ascending order of strength, are:
Many items (excluding Unique items) can be upgraded to the next rarity level at the Forge.
To upgrade:
Confirm the item is upgradeable at the Forging Window.
Gather the required materials and Spores to initiate the upgrade.
Note: Always review the available upgrades for each item in the forge.
Every item in the game has an assigned item level. This value serves as a general indicator of the item's strength and rarity. Higher item levels usually correspond to more powerful bonuses and greater rarity tiers.
Equippable Items enhance character stats and are categorized into Offensive, Defensive, and Special items.
Consumables are single-use items used for forging, rewards, or other functions.
Items require characters to meet minimum level and class compatibility before equipping.
Both items and consumables have rarities, with Unique being the rarest and most exclusive.
Melee Class: Usable by Warriors and Lumberjacks.
Ranged Class: Usable by Hunters and Jesters.
Magic Class: Usable by Priests and Alchemists.
Universal Items: Usable by all classes regardless of type.
Rarity
Description
Color Code
Common
Basic items with minimal bonuses.
Uncommon
Slightly better than common, offering modest improvements.
Rare
Provides noticeable enhancements.
Magic
Stronger items with powerful effects.
Epic
High-level items with significant impact on gameplay.
Legendary
Exceptional items with game-changing bonuses.
Ancient
Extremely rare and potent items with unparalleled power.
Unique
Special items obtainable only through specific quests or achievements. Cannot be upgraded or combined.
Beige
Light Purple
Green
Blue
Purple
Gold
Red
Multicolor