Characters (Champz)

When rolled, each Champ gets generated as one of six classes. Every class has a different class specific attribute and class specific spell. The different classes, their attributes and spells are showcased in the table below.

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Warrior

Melee

10-75

%Base HP

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Lumberjack

Melee

25-150

%Base Defense

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Hunter

Ranged

10-45

%Base Attack

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Jester

Ranged

50-150

%Exp

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Priest

Magic

3-9

%HP Regen

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Alchemist

Magic

50-150

%Foraging reward

Example class:

HunterValues

Attack

2-4

Level

1

Defense

2

HP

18

Attack Bonus

30%

Hunter

Species

Parasol

Weapon

Bow

Accessoire

Quiver

Unlike their clumsy and cute appearance, parasols are naturally gifted, deadly snipers and can almost merge with their environment. Besides they have all the makings of tracking and trapping that qualifies them as born hunters. As all hunters they tend to exaggerate, but without a doubt, their attack power is unrivaled in Arborethia.

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